posts
Digital twins explained: What are they and their applications in AEC
While not exactly a new idea, digital twins remain a bit of an obscure thing in tech. Maybe because it’s a complex, engineerey topic with lots of disperse promises in different fields. Digital twins are often defined as a technology, but are more of a concept, really....
‘The laws of simplicity’: Why is information architecture treated as an afterthought?
After years in my backlog I finally read The laws of simplicity by John Maeda. I was so ready to dive into what I thought was a product design classic on achieving simplicity. It wasn’t. The book consists of mostly personal musings on random topics, most of them...
Ergonomics will define the success of Apple’s Vision Pro
A short comment on Apple’s Vision Pro hype: yes we might be living in an increasingly digital world, but let’s not forget that we still experience all of it through our physical body. Ergonomics is the main reason why VR has never really taken off domestically. Vision...
‘Building a Second Brain’: Reconnecting consumption with the doing
I used to think the only way out of information overload was avoidance: if only I could turn off my phone for days and block the stream to focus on the important. Maybe if I didn’t lose myself on YouTube to indulge in the fine curatorial work of its algorithms that...
Are AI design guidelines actually being followed?
A lot of posts on how to use generative AI to be a better UX designer, but not that many on how to design better AI. So here’s one. Did you know there are several guidelines out there for designing AI? They make a lot of sense but after going through them I have a...
‘AI and UX’: Why UXers are key to AI
Just finished reading 'AI and UX: Why Artificial Intelligence Needs User Experience'. It does not talk about Chat GPT –it’s from 2020– but it makes for a decent reading on the not-so-fortunate history of artificial intelligence and a good case for designing it in a...