hey there, internet user!
I’m Guillermo de Sousa, a product and user experience designer based in Barcelona.
![‘Like, Comment, Subscribe’: Some notes on the history of YouTube](https://guillermodesousa.com/wp-content/uploads/2025/01/like_comment_subscribe.png)
‘Like, Comment, Subscribe’: Some notes on the history of YouTube
As a millennial who is mostly grossed out by fiction and short-format content, YouTube is one of the most important parts of the internet for me. If all of the streaming platforms were shut down tomorrow I’d be perfectly fine with that. I could even accept a world...
![Digital twins explained: What are they and their applications in AEC](https://guillermodesousa.com/wp-content/uploads/2024/07/Frame-77.png)
Digital twins explained: What are they and their applications in AEC
While not exactly a new idea, digital twins remain a bit of an obscure thing in tech. Maybe because it’s a complex, engineerey topic with lots of disperse promises in different fields. Digital twins are often defined as a technology, but are more of a concept, really....
![‘The laws of simplicity’: Why is information architecture treated as an afterthought?](https://guillermodesousa.com/wp-content/uploads/2023/10/the-laws-of-simplicity.jpg)
‘The laws of simplicity’: Why is information architecture treated as an afterthought?
After years in my backlog I finally read The laws of simplicity by John Maeda. I was so ready to dive into what I thought was a product design classic on achieving simplicity. It wasn’t. The book consists of mostly personal musings on random topics, most of them...
![Ergonomics will define the success of Apple’s Vision Pro](https://guillermodesousa.com/wp-content/uploads/2023/07/vision-pro.jpg)
Ergonomics will define the success of Apple’s Vision Pro
A short comment on Apple’s Vision Pro hype: yes we might be living in an increasingly digital world, but let’s not forget that we still experience all of it through our physical body. Ergonomics is the main reason why VR has never really taken off domestically. Vision...
experience
Product designer at Lodgify
2024-present, Barcelona
As part of Product at Lodgify, a vacation rental software, I work with product managers, researchers, tech leads and other stakeholders to achieve customer-centric solutions while contributing to its developing design system.
- PRODUCT DESIGN
- UXR
- USER TESTING
- WORKSHOP FACILITATION
- DESIGN SYSTEMS
- FIGMA
- NOTION
- DOVETAIL
- FIGJAM
Interaction designer at Nacar Design | HP
2022-2024, Barcelona
I was part of the Customer Experience team inside HP Large Format division. Worked horizontally across different products with UX designers and CX leads to turn product requirements and users needs into prototyped flows.
- USER FLOWS
- INFORMATION ARCHITECTURE
- UX WRITING
- QA TESTING
- DESIGN SYSTEMS
- PROTOTYPING
- FIGMA
- AXURE
- MIRO
- JIRA
UI/UX designer at Vadever Studios
2019-2020, Barcelona
My first project in product design was to redesign the interface and architecture of Casting Director Tools, an app for casting professionals to carry out their full projects in a single space.
- UX AUDITING
- USER RESEARCH
- USABILITY TESTING
- USER JOURNEYS
- WIREFRAMING
- PRODUCT DESIGN
- SKETCH
- INVISION
Graphic designer at ShoesPlanet
2014-2018, Palma de Mallorca
In this trend forecasting studio we created reports focusing on footwear and accessories for fast-fashion brands and manufacturers. This experience helped me develop a good eye for consumer trends.
- TREND RESEARCH
- TECHNICAL ILLUSTRATION
- EDITORIAL DESIGN
- PHOTOSHOP
- WEB DESIGN
- TEXTILE PRINT DESIGN
- ILLUSTRATOR
about me
![about-me-mobile-2](https://guillermodesousa.com/wp-content/uploads/2024/02/about-me-desktop-2.png)